QuestBoard Changelog
What’s new in QuestBoard, newest first.
0.9.6 — 9 August 2026
A stability release.
Fixed
- A crash that could stop QuestBoard from starting. Once more than one person had voted on the same date — on an event request or an event proposal — the app could fail to start, and would keep failing on every restart until it was repaired by hand. Fixed, and the app now recovers from that state on its own. Communities affected by this need only restart the app; no votes, proposals or reservations were lost.
Added
- The version you’re running is now shown in the top-right of the title banner, which makes it much easier to say what you’re on when reporting a problem.
0.9.5 — 9 August 2026
Event Proposals
A new way to plan a game before it has a date.
Post the system you want to run — with an optional title, level range, description and duration — along with the dates you could run it. Players mark each date as Can play, Maybe, or No, and you see at a glance how many people are free for each one, and exactly who. Candidate dates are picked from a calendar, with a “repeat weekly” helper for setting up a run of weeks.
When a date works, schedule it in one step. Everyone who said they were available gets a reservation automatically, filling the table in the order people answered — definite answers before maybes. If more players are available than the table seats, you’re told who didn’t fit rather than left to work it out, and the proposal keeps its voting history.
Now available in four languages
QuestBoard is now translated into English, Spanish, French and German. Choose your language under My Profile; your choice is remembered across devices. Dates, times and day names follow the language you pick.
These translations are new. If something reads awkwardly in your language, let me know — corrections are very welcome.
Also new
- Propose Dates on an event request, turning a “someone should run this” request into a proposal with real dates.
Fixed
- “Can’t reach the server” no longer appears for no reason. If the app’s first request arrived before the server had finished starting, it gave up and showed a connection error that stayed until you pressed Retry. It now retries on its own.
- Game type icons appear immediately when you return to the Events tab, instead of being blank for several seconds.
- Switching users no longer leaves the previous user’s language in place.
- Changing your language and navigating away without saving no longer keeps the unsaved choice.
- Navigation tabs no longer overflow the page when translated labels are longer than the English ones.
- Dialogs use the full height of the window instead of scrolling inside a small box.
Questions or problems? See Support.